Real-time engagement platform for physical spaces

The interaction layer for the real world.

KINETIX lets visitors scan a QR code and use their phones to interact with LED walls, TVs and physical installations in real time — no app download or proprietary controller required.

Room 4F2K Connected

Arrow keys move your light. Enter or Space sends a pulse. Home returns to the centre.

PhoneKINETIX CloudDisplay
Inputs sent0000
Phones in room00
No appReal timeAny screen
Live demo scene · product concept

01How it works

One QR code. Hundreds of participants. One shared experience.

Scan

Visitors scan the code on the screen and join instantly from their browser.

No download. No account.

Interact

Their phone becomes a controller — a voting pad, a quiz buzzer, a joystick.

Designed for join times under five seconds.

Experience

The shared display reacts in real time while KINETIX measures engagement.

Many people, one screen, at once.

Three surfaces. One synchronized experience.

From the phone in someone’s hand to the wall behind them — one shared, synchronized state.

The Controller

Visitor WebApp

Zero-install interaction on every visitor's phone. Opens from a QR code in the mobile browser and works as a controller, voting pad or quiz interface depending on the experience.

  • No app store, no registration
  • Ephemeral sessions, privacy by design
  • Mobile-first, real-time input

The Brain

KINETIX Cloud

Synchronizes gameplay, content, analytics and adaptive experiences. Server-authoritative logic keeps every phone and every screen in the same state.

  • Real-time session and room management
  • Multiplayer synchronization
  • Analytics, integrations and APIs

The Canvas

Exhibit Player

A lightweight web player for LED walls, TVs and projectors. Shows the joining QR code, live state, leaderboards and branded content — on hardware you already have.

  • Hardware-agnostic
  • Built for distance readability
  • Adapts to any aspect ratio

02Why exhibitors choose KINETIX

From passive viewers to active participants.

Every visitor already has the controller.

01

More people participate

Eliminate app-download friction and let visitors join in seconds.

02

Use the hardware you already have

Run KINETIX on common displays instead of building expensive custom kiosks.

03

Turn crowds into participants

Design experiences where many people interact simultaneously — not one person at a touchscreen while everyone else watches.

04

Measure the physical world

Understand dwell time, participation and interaction behaviour.

05

Reuse and scale

Deploy new experiences through the same platform instead of rebuilding the technical stack for every event.

Your venue already has what KINETIX needs.

Visitors bring the controllers. You bring the screen. KINETIX connects them.

Not required

  • No fleets of tablets
  • No proprietary kiosks
  • No app installation

Works with what you already have

  • LED walls
  • Smart TVs
  • Projectors
  • Venue screens
  • Any PC-connected display

03Experiences

Build more than a screen people look at.

Create live quizzes, crowd voting, multiplayer games, interactive brand activations and immersive AR experiences — all powered by one reusable platform.

Live Quiz

Available module

Timed questions, live response distribution, scoring, leaderboards and team play — answered from hundreds of phones at once.

Crowd Voting

Available module

Large-scale polls that decide what happens next: product votes, opinion polling, interactive storytelling, exhibition feedback.

Multiplayer Games

Available module

Directional control, competitive mini-games and collective crowd-controlled play where phone input moves what is on the wall.

Interactive Brand Experiences

Available module

Branded games and activations that carry your identity on the big screen and on every phone in the room.

Collaborative Challenges

Available module

Shared objectives where visitors control different parts of one experience and the crowd's activity changes the environment.

AR Experiences

In development

Browser-based AR — image tracking, spatial anchoring and AR hunts synchronized with the session, no separate app.

One interaction layer. Many physical spaces.

Expo & Exhibitions

Turn pavilion displays into participatory environments.

Museums

Transform passive exhibits into interactive discovery.

Brands & Agencies

Launch repeatable interactive activations without rebuilding the technology every time.

Retail

Gamify visits, increase dwell time and measure engagement.

Conferences

Turn an audience into active participants through live interaction.

04Analytics & CMS

Turn engagement into data.

See how many visitors participated, how long they stayed, what they interacted with and which experiences performed best.

Measures

Participants
unique joins per session
Average dwell time
time spent in the experience
Engagement rate
interactions per participant
Completion rate
who finished the experience

Questions it answers

  • Which experience generated the most engagement?
  • When was participation highest?
  • Where did visitors abandon the interaction?
  • Did gamification increase dwell time?

Understand engagement without turning your exhibition into a surveillance system.

Anonymous, ephemeral sessions. No visitor accounts. Designed with GDPR and privacy-by-design principles in mind.

Analytics dashboard LiveProduct concept

Participants

Average dwell time

Engagement rate

Completion rate

Participation timeline

Response distribution

Top experiences

Live Quiz
Crowd Voting
Multiplayer Games
Experience editorProduct concept
Live preview — large screen
BuildScenes · Questions · Assets · LogicConfigureBranding · Timing · Gameplay · Interaction

Session duration

00:00

Interactions / min

Engagement score

Connection health

Nominal

Experiences that respond to the audience.

In development

KINETIX is being designed to use anonymous engagement signals to dynamically optimize pacing, difficulty and content for the people actually standing in front of the experience.

05Scale

Built for crowds, not kiosks.

KINETIX uses a real-time cloud architecture designed for high-concurrency environments where thousands of interactions can happen across experiences and venues.

1 visitor
100 visitors
1,000 visitors
Expo scale

KINETIX real-time cloud

  • Real-time WebSocket architecture
  • Cloud-native scalability
  • Low-latency interaction
  • Hardware-independent deployment
  • Privacy-first sessions
  • API-ready engagement data

Privacy by design

Anonymous sessions, not visitor identities.

  • Anonymous interaction — no visitor accounts required
  • Ephemeral session identifiers, not personal profiles
  • Encrypted transport
  • Designed with GDPR and privacy-by-design principles in mind

Designed and load-tested toward very high concurrency; capacity figures are platform design targets during the current development stage.

Make your next audience part of the experience.

Tell us about your pavilion, exhibition, museum or activation and we will walk you through KINETIX on a screen of your choice.

Write to us with the venue, the dates and the audience size, and we will come back with what fits.